How to get your kids to dance on the beach
The world’s beaches are a big deal.
So big that a small company called Glen Dance Studio wants to take it to a whole new level.
Glen Dance has built a system called Wave-O-Matic, which uses a computer-generated wave-form to replicate the natural movement of waves on the ocean floor.
Its goal is to create a virtual reality experience for kids of all ages, and is now taking pre-orders on its website.
This video shows the Wave-o-Mantic system in action:It is the brainchild of Dan Hulley, a father of four who is currently a student at the University of Newcastle in New South Wales, Australia.
The Wave-a-Mant is the creation of Glen Dance and Hulleys co-founder and co-CEO of Wave-A-Manta, Andrew Jarrell, a software engineer from Melbourne.
The system uses a special waveform that generates a “wave-like” 3D model of the ocean water surface, Hulles head of product, Andrew, said.
The software creates a 3D virtual scene based on the waveform and creates a “vacuum” of water in front of the viewer that creates the illusion of moving through the water.
“It’s the most powerful system of its kind in the world,” he said.
“Our goal is the perfect environment for children to have a virtual environment in which to learn to swim.”
Glen’s Wave-Mantis uses a combination of computer-assisted wave generation and virtual reality to recreate the natural movements of waves.
The system is used by many countries around the world.
It is not just a novelty.
The Wave-Ocean-Wave system is now available for sale in Australia and New Zealand.
“We’ve had great response from parents who want to have their children have this experience,” Hullee said.
“We are working with schools in Sydney and the United States to develop this for their schools.”
The system will be available to schools from the beginning of September.
Glen hopes the system can help kids learn how to surf, swim, paddle and play with the wave.
He hopes the software will help students discover their own talent and confidence, and help them improve their performance.
It has been downloaded more than 12 million times.
Wave-Ocean Wave and Wave-World, the system’s next generation, is currently in development.
Glenn hopes to ship the Wave Ocean Wave and World systems to schools by the end of the year.